Showing posts with label headset. Show all posts
Showing posts with label headset. Show all posts

5/19/2012

Sony DRBT22 Wireless Stereo Headset Review

Sony DRBT22 Wireless Stereo Headset
Average Reviews:

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Works with iPhone 3G/GS with caveats (see update below).
Just bought these along with the TMR-BT8 iPod adapter. Pairing is very easy. While the headphones are off, hold down the power button for 7 seconds or when the pink and blue lights are blinking. The pairing code is 0000.
In addition to my 5th gen iPod, I also paired it with my Razr V3xx and Thinking T61p. No problems at all and the sound is as clear as with my wired headphones. These headphones do not have very much bass but it's much better than average in-the-ear types. The treble range is pretty good and better than average as well. Wireless range is very good, as long as there aren't too many obstacles. I was able to go at least 40 feet away with no cutting out at all. Simply amazing. Other features include controlling devices with the jog dial and volume buttons, which I was able to do with all 3 of my devices. I have not tried making or receiving a call from them yet but I don't perceive that I will have any problems. But with all the good, there's always a little bad. The control buttons do not feel firm and makes the whole thing seem fragile. In general I am careful with my electronics so this will not be a problem. I could see using these at the gym but I wouldn't drop them or place undue stress on them. This one is minor but the charger looks like it was designed to be compact but the prongs do not fold in and away. I could see traveling with these headphones on a business trip and being able to drop it in my laptop case would've been nice. And lastly, at this price, they should've included a case, preferably a hard plastic one.
Pros:
1. Easy pairing between devices
2. Very good wireless range
3. Intuitive controls
4. Battery life seems to be very good so far
5. Clear sound with no cutting out
6. Better than average sound quality
Cons:
1. Seems a little fragile
2. Prongs do not fold in on compact AC charger
3. No case included
UPDATE (8/11/08):
Now that I've had these headphones for 8 months, I found out that I can pair my phone and iPod simultaneously. I can be listening to the iPod and when a call comes in, the iPod pauses, and I can take the call. Once the call is over, the iPod resumes playing.
UPDATE (11/5/08):
These headphones work with my iPhone 3G but with caveats. First, you must use the Sony TMR-BT8 iPod adapter. You CANNOT just pair through the iPhone's built-in bluetooth AND you must not have it set to "on" before using the Sony adapter. It's probably best not to have bluetooth turned on at all. Second, you must have the adapter in and be in iPod mode before turning on headphones or they won't pair up. Third, you can get phone calls but they will not go through the headphones. And as with all previous iPhone accessories, you will be told that the adapter is an older accessory and may not work, do you want airplane mode. Just select "no" and don't worry about it. I think I covered all of the caveats. What is nice is that you can use the A2DP functions of the headphones like play/stop/FF/RW and volume, you will hear the phone ring in the headphones, and the music will resume once your call is over.
UPDATE (9/28/09):
iPhone ONLY. Now with the 3.0 firmware upgrade, there is no need for the Sony TMR-BT8 iPod adapter anymore. However, while you can play/stop music, you do not have prev/next or reverse/fast-forward functions. I recently upgraded to the iPhone 3GS and still no go on those functions. Hopefully this gets fixed in a future firmware upgrade.

Click Here to see more reviews about: Sony DRBT22 Wireless Stereo Headset

The DR-EX230DP includes a handsfree stereo headset for communicating online with its in-line microphone and an included carrying case for easy portability. The great-sounding earbud headphones feature 9mm driver units and three silicone earbud sizes for the perfect fit. Your next trip suddenly sounds a whole lot better.

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3/09/2012

Philips Bluetooth Stereo Headset Combo Review

Philips Bluetooth Stereo Headset Combo
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The vox340 is a Bluetooth stereo headset with mic that also includes a separate blue tooth transmitter adapter with a 3.5mm plug that plugs into any headphone jack.
It works great as Bluetooth stereo headphones and beats all the FM and 900MHz headphones I have tried over the years. The range is about 25ft when going through the walls where I live. Since stereo operation only requires pairing with the included adapter, makes it possible to listen wirelessly to anything with a stereo jack. I have it plugged into my laptop.
When paired with a cellphone, the vox340 solves the problem of being able to listen to stereo without wires and still be able to switch to talking on the phone without changing to another headset (or removing the stereo headphones/ear buds to put a phone to your ear).
The device has a loop that is worn around the neck and the 2 inch pendant has volume control, on/off, and 2 other buttons that have tape deck like forward/rewind markings. Each ear bud branches off the loop a short distance to reach the ears. It comes with a charger; the batteries are not removeable.
I have only been able to get it to work with the adapter as Bluetooth stereo headphones since pairing is tricky with my cellphone and laptop, but I have not given up making it work with a MacBook Pro.
The manuals included were minimal and only in French and Spanish, no English. I had to get translation help to know what the various blinking LED modes mean and how to do Bluetooth pairing.
After searching and translation help, I found out:
* Bluetooth 1.2 device.
* Alternating red-green LED in the adapter means it is in pairing mode.
* Pairing mode is triggered by pressing On and Off buttons simultaneously and holding until it starts to blink.
* When the battery is totally drained, it needs to be paired again.
* Device can act either like stereo headphones or a hands free headset.
An insert into the package lists many cell phones that are compatible. To keep this review succinct, I will try to post more "missing vox340 manual" details elsewhere so others can benefit.

Click Here to see more reviews about: Philips Bluetooth Stereo Headset Combo

Philips Bluetooth Stereo Headset Combo allows you to wirelessly stream music from your MP3 player and switch between your music and phone calls with a touch of a button. It has handsfree function with dual earbuds and includes universal audio adapter and carrying bag.

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1/24/2012

Ear Force X31 Digital RF Wireless Game Audio + Xbox Live Chat Review

Ear Force X31 Digital RF Wireless Game Audio + Xbox Live Chat
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I waited to write my review until a week after receiving my headset. I have owned two sets of Turtle Beach headsets, I have an audio background, and I wanted to write a definitive review from somebody who has used multiple sets of their products and had knowledge in the audio field. The Turtle Beach X31's are a repackaging/redesign of the popular Turtle Beach X3 headset. I've owned the Turtle Beach X1's and now the X31's.
I'll start with the good. The X31's have some great features! Here is a list of basic features and improvements:
-Almost everything is updated! The X31's improve on everything that was decent in previous Turtle Beach headsets and you can tell Turtle Beach is definitely ironing out some of the complaints from previous model headsets and starting to get it "right."
-Newly redesigned 40mm drivers/speakers. You can hear a difference in the quality! Upper mids and highs/treble frequencies are a lot better represented, providing more clarity to the game sound.
-Chat boost. When the game audio gets louder, it slightly increases chat volume to match it so the game audio doesn't drown out chat voices.
-Effects. Bass boost button. Stereo widening button. Stereo widening + bass boost button. (each are all on the same button, you click it a number of times and hear an audible beep in your headset each step of the way)
-Power. Runs on two AAA's. I recommend Duracell rechargeable NiMh batteries. Battery life is what the package claims from my personal testing. It has a circuit in the headphones that helps use up every bit of power from the batteries. Typical battery life is around 20 hours in regular use with Bass Boost engaged. Also, the headset will shut off automatically if no signal is detected for five minutes, which is nice.
-Comfort. They redesigned the headphone cups to go around your ears better. The material on the cups is also softer and less plastic like. It's fabric mesh that is more breathable.
-Wireless. Truly wireless. Wires all plug in near your TV then you only have one wire to your controller to pick up the chat. The wire is redesigned as well, there is no "puck," it's a straight shot into your controller so that you can use the chatpad if you have it as well. =)
-Technology. 2.4ghz RF that is no longer "line-of-sight." In testing, the unit worked anywhere around my TV from within about 15 feet of the sender unit.
-Basic functions. Boom mic that bends out of your way easily. Being able to mix the chat/audio on separate controls. You can actually hear in older emulated games like Halo 2! (emulation makes the voice really soft in a game like Halo 2 if you're running it on a 360)
-Audio quality. This is a very nice headset compared to Turtle Beach's older models. I really enjoyed my X1's, but they were overly bassy, especially in the chat. This time around, it seems like the chat and audio go through separate processing. There's more mids and highs, not "bass all the time only with a bit of highs sprinkled in." The dynamic range is a lot clearer, there's more frequencies represented and better separation at loud volumes.
-Online advantage. I play mostly first person shooters online. I would say this headset has saved me at least 2-3 times PER MATCH that I've tried it out in. The better audio quality makes footsteps stand out better than with previous Turtle Beach models. The games I tested were: Doom, Halo 2, Halo 3, Battlefield: Bad Company, Battlefield: 1943, Call of Duty 4, Ghost Recon, and some other non-FPS games. In each game, I could clearly hear when there were footsteps around me. Also, even though the headset is only stereo (no 5.1 Dolby Digital), you can hear a distinct direction each sound is coming from with this headset. I could even hear when there were snipers around me, I could hear the bolt cycling on their sniper rifle! (even if they were upstairs...play Bad Company with this headset, it's a real treat!)
-Mic monitoring. Mixes in a bit of your own voice so you don't talk too loudly with the headset on.
Now here's a list of the negatives/improvements I think Turtle Beach could make:
-Price. Still a bit rough at $99.95. They are worth it, but a $79.99 tag seems a bit more realistic to me for Turtle Beach going forward.
-Mic monitoring. It mixes in your voice and you can hear yourself in pre-game lobbies, but let's get realistic here, as soon as all the game audio comes in, you can't hear yourself AT ALL. You still end up talking too loudly with the headset on.
-Material on earcups. The headphones are way more comfortable, but I noticed all around my ears you'll get some kind of black ink wear-off. The material they used rubs off on your skin and leaves black marks all around your ears? I can't believe somebody didn't notice this when playtesting the headphones before the company gave the green light to ship them?
-Chat. I know it's hard to take a low-level, noisy chat signal that is using really small bandwidth from Xbox Live and increase it real loud and make it sound good. The chat is a HUGE improvement, don't get me wrong. I still think they could make it better. They mention that there is no "hiss" from game audio. There isn't. The game audio itself sounds uncompressed and great. The problem is, you get a noisy chat signal, plus if you're using a wireless controller with batteries, you get an annoying hiss from that with the chat signal. I do not know for the life of me why Turtle Beach (an audio company, mind you) could not implement a "noise gate" into the chat processing so low level hiss could be eliminated and the gate would open up when speaking or voice comes through. That could be a simple button you could use to turn the noise gate on or off.
Also, with the chat, they took ALL the bass out of chat. It would be nice to have a little bass in there. Games like Halo 3 have the chat so loud that it starts to break up and distort, it's almost too much treble all the time in your ears! (and yes, I have the chat set up correctly, it's not boosted too much and my sender unit is set correctly as well along with dashboard/guide chat volume)
-Audio levels. A big one for me. It seems like you don't get audio out of the headset until it's up 1/3 of the way, then it starts increasing. You wish there was just a bit more audio that you could push the volume level to. You wish there was just a bit more bass that was added in as well. You still get a full bass sound, but it's not close to the X1's. I know it's wireless and they made them a bit quieter and with a little less bass to conserve battery life since low frequencies take more energy to reproduce notes, but you still wish there was a bit more, especially after using the X1's that get LOOOOUD and have a ton of bass! I was expecting the bass boost button to do a tad bit more...
-Battery life. Great at around 20 hours. I wanted to point out once again to buy rechargeables, because you will definitely go through batteries!
-Effects. I found the "stereo widening" function absolutely useless. It's not something they needed to add in and they could have made some other better effect or maybe another click to the bass boost instead.
Over all, I gave this headset a 4 our of 5. It's a great headset and a nice step up in features from the X1's and X3's. I think if Turtle Beach does one more headset, they will get everything right and put out an even better product. Worth the money, I would buy this headset again and recommend it to friends.
Thanks for reading my review!

Click Here to see more reviews about: Ear Force X31 Digital RF Wireless Game Audio + Xbox Live Chat

The Ear Force X31 is our third generation of wireless headsets for the XBOX 360. Like the X3, the X31 combines XBOX live chat with wireless game sound so you can hear the game sound and the voices of other players in the headset. In other words, it replaces your XBOX communicator headset and external speakers. By hearing the XBOX Live chat in the center of your head rather than in one ear, you can communicate better online. By eliminating speakers you can turn up the game without disturbing others. And, by having the game sound right on top of your ears, you can hear even the softest sound cues that are impossible to hear with speakers. For example, you can hear when someone is quietly sneaking up on you and react faster. That means you\'ll have a totally immersive gaming experience while becoming a better player.Just like the X3, the X31 includes a headset and small transmitter. As you can see, the colors have been changed so it\'s easy to see it\'s a new model. What is different, however, is that we made the headset more comfortable by increasing the size of the ear cups so they sit around your ears rather than on top of them. We also replaced the vinyl ear cushions with these soft, fabric mesh cushions that let your ears breathe. The most significant improvement is that the X31 uses digital 2.4 Giga Hertz Radio Frequency wireless technology. This new digital RF technology is a huge improvement over analog IR because it delivers CD-quality sound with no background hiss, no interference from plasma TV screens and no line of sight restrictions between the transmitter and headset. Sound quality is improved with new 40mm speakers that use the same design as our high-quality X41 50mm speakers for better frequency response and improved clarity in the game sound.Inside the headset is a digital signal processor for bass boost and stereo expander effects, which can be turned on by pressing this button. This makes the expander more dramatic than the X3.

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11/10/2011

Sony DR-BT21IK/B Wireless Transmitter and Bluetooth Headset for iPod Review

Sony DR-BT21IK/B Wireless Transmitter and Bluetooth Headset for iPod
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I'll have to say Sony has a great product on their hands here. The problem is they don't tell you this at all, neither on the box, on their website, in this listing on amazon or other reviews I have read.
Pros:
-Easy to setup
-Best sound quality out of all bluetooth headphones tested-comparable to a about a $50 pair of wired headphones (good bass, a little scratchy when you have it really loud, great mids and highs)
-Versatility (explained below)
-Most comfortable behind the ear bluetooth headphones, also the lightest, comparable to the weight and comfort to other sony behind the ear wired headphones
-Battery life is very good
Cons:
-Foldable aspect makes them a bit delicate, little worried that could be a problem in the future
-Play/Pause/Forward/Backward control for music is a little tricky and small
Versatility:
What everyone including Sony fails to tell you is these headphones can replace all of the following: your bluetooth headset for your phone (if your phone has bluetooth), your bluetooth headphones for your cell phone (if it supports this profile), headphones for your computer (if it has bluetooth), mic for your computer, allowing you to chat with your friends wirelessly. Also you can use the ipod transmitter to connect your ipod to other bluetooth enabled devices, like your stereo system in your home entertainment system, that is if it supports it. The headphones/headset has a built in microphone, giving you the ability to use the whole system for talking to people on your computer and cell phone. I tested it with multiple systems and I was well impressed. Also worked great on my macs. Another feature not mentioned is while listening to music on your phone, you can receive a phone call, and then go right back to listening to music. The last thing I need to test is if I can have my phone and ipod connected at the same time and it pauses your music when a call comes in.
The beauty of this product is it can be used in so many manners, it ends up replacing so many things. The cost is well justified when you realize it replaces the headphones for your ipod and computer, the bluetooth headset for your phone (easily $60) and mic for your computer. On top of it all what it replaces, it ends up being wireless, making it so much easier and convenient to work while enjoying your music or talking.
Five stars to Sony, now get your marketing department to realize the product you have and bring the price to exactly $99.95 retail and you'll sell tons of these.
Highly Recommended Accessory:
Case Logic makes this case for GPS units, where the DR-BT21IK/B happen to fit perfectly in it. It is made of durable and secure leather and vinyl, very hard to help protect your investment. Because of the folding plastic, I recommend this case (I just got mine from my local computer store this evening) to protect the hinges cause I can see when traveling with the headphones, those could easily get crushed.
http://www.amazon.com/Case-Navigator-Removable-portability-Complimentary/dp/B0016P02UQ/ref=sr_1_3?ie=UTF8&s=electronics&qid=1233627859&sr=8-3Sincerely,
Sickboy

Click Here to see more reviews about: Sony DR-BT21IK/B Wireless Transmitter and Bluetooth Headset for iPod

This kit contains DR-BT21G(Bluetooth headset) and TMR-BT8iP(Wireless transmitter/receiver). Enjoy wireless music with iPod and bluetooth receiver. Operate basic functions of iPod remotely from BT headset which has AVRCP capability. Charger Not included.

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11/01/2011

Logitech ClearChat Wireless USB Headset - Black Review

Logitech ClearChat Wireless USB Headset - Black
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This headset had me hooked and I preordered it months before I finally got it. I didn't want to review it until I put it through it's paces. Sadly it comes up short in more ways than I expected. But I'm a fair guy, so let's start with the Positive:
1) It's cordless, gets decent range ~10m in my testing.
2) The sound quality of the headset and the mic are both pretty good (i.e. no complaints in game chat).
3) Headset cushions are top notch.
4) Quality construction - they aren't breaking anytime soon.
5) I was impressed with the ease of setting them up. Plug in the USB dongle, turn them on, set games to use the new headset.
And on to the negative:
1) Granted, I have a fairly big melon, but these have a really tight fit and start to fatigue the ears after a few hours of wear.
2) The Battery life is not much over 3.5 hours in my testing. It doesn't matter what app. I found myself plugging in the power cable to continue (what's the point of cordless?!) and shutting them down even for quick breaks while idle in games.
3) No interchangeable batteries (well, I didn't take them apart to see, but then the case isn't made to be taken apart).
4) Proprietary power cable? Come on! Why this wasn't mini USB, I'll never understand.
5) The Mic only comes down on the left hand side, which I find to be an annoying engineering limitation for no particular purpose.
6) Mic is static - no way to flex it other than up or down. Though it seems to pic up my voice fairly well.
7) I didn't think this was a big deal at first, but now It might be the most annoying thing: The USB Dongle connected to the computer FLASHES green incessantly until the headset is turned on and they sync. Now, I'm a computer guy, I've a truckload of LEDs that keep the office well lit at night, but NONE of them blink and draw attention to themselves except for a few moments. This stupid thing won't stop. I have to put things in front of it to keep it from annoying me.
So, I'm disappointed in this thing. Logitech makes good gear, but engineering needs to review this one and make the following changes for version 2:
1) Use standard USB to power the headset. If you must have a charge indicator, just build it into the headset as another LED and forget the proprietary cable.
2) If you have to drop both earpieces to fit a larger head, there should be an adjustable top pad so it stays in place.
3) Make it so that the mic can flip either way, and the Left/Right speakers change accordingly.
4) Beef up the battery power and make it so it charges faster. 3 hours? Come on... even 6 hours isn't much for marathon MMORPGs or LAN Parties, and your headset came nowhere near that mark. It's not cordless if I have to keep the power cable plugged in. Suggestion: 12 Hours minimum, even if it adds to bulk a little bit. And that's actual 12 hours, not some mathematical estimate.
5. Use two different colored lights on the USB dongle instead of flashing the same one. How expensive can that be?
And for those of us that wear glasses, please make a model with convex earpieces, the concave ones put pressure at the top of the ear and they smash the earpiece of your glasses against the skull. Unpleasant. Okay, this one's more of a wish, but the others above are absolutely requisite.
There you have it. The decent sound quality, construction, and cordlessness don't come close to outweighing the technical issues. I'd give this a 2.5, but when it costs close to a hundo, the price factor says all of these things should never have been a problem. If the next version sucks the same, I'll be looking for another manufacturer (and I'm a Logitech fan).

Click Here to see more reviews about: Logitech ClearChat Wireless USB Headset - Black

Enjoy rechargeable, high-performance, stereo audio for PC calling, music, and games from up to 33 feet away from your computer.

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10/02/2011

XO Vision IR620 Universal IR Wireless Foldable Headphones for In-Car Video Listening Review

XO Vision IR620 Universal IR Wireless Foldable Headphones for In-Car Video Listening
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I have a 2009 Honda Pilot and 3 kids and the Honda's DVD Entertainment system only comes with 2 headsets. Hondas headsets are about $40-$50 each and since I don't think any headset will last with my kids, I decided to try XO Vision. These headphones work with the DVD system, sound pretty good, fit head sizes both large and small at a fraction of the Honda OEM headset price. I decided to get two pairs as back up or to entertain others. For the price of under $20 you can't go wrong.


Click Here to see more reviews about: XO Vision IR620 Universal IR Wireless Foldable Headphones for In-Car Video Listening

The XO Vision wireless IR Headphones feature extra padding for superior comfort, a volume knob, auto shutoff and a unique foldable earcup design. Extra foam cushioning gives you superior comfort making them ideal to wear over long periods. Auto Shut-Off saves your battery by automatically shutting down when not in use. One size fits all - easily adjusts to fit any size head. Touch On/Off Switch and Volume Control conveniently located on side of headphone. Batteries Included. Simply turn the headphone on and place over ears. Comes with a 1 Year Warranty.

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9/10/2011

Sennheiser RS 140 Wireless HiFi Headphone with Dynamic Compression System Review

Sennheiser  RS 140 Wireless HiFi Headphone with Dynamic Compression System
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Audio choices are obviously very personal, so I hesitate to recommend anything too strongly here. Tastes and tolerances differ so greatly, and wireless audio products really seem to push those differences. Maybe some of my needs and wants will match yours, maybe not, but please consider my thoughts here in light of the many personal qualifiers that I add. Those qualifiers may or may not relate well to your own situation. By the way, my apologies in advance for such a long review, but I really appreciate details when researching audio gear. I thought you might, too.
BACKGROUND
I'm about as picky as they come when sound is the issue. I have a small home recording studio and 30 years of experience as a semi-pro musician (jazz, rock, classical, country). That said, I approach every musical equipment purchase with thorough research and comparison. Since I already have good wired phones (Senn 280s, Audio Technica M50s, and others) in my studio, I wanted some wireless cans mostly for moving around the house and yard while listening to music from my home stereo system, kind of a self-indulgent luxury. I've read enough to know that any wireless models using a radio signal (the best type of signal if you'll be in a different room than the transmitter) will produce some hiss and pop on occasion. I accepted this fact before buying. Still, I decided I would not accept something else: poor sound quality, in a musical sense. Two of the sub-$200 phones with rather consistently high reviews (in magazines and online) were the Senn 130 and 140 models. So I ordered both models to compare them in the privacy of my home. (I paid about $115 for the RS-130 and $135 for the RS-140; be patient because the prices here fluctuate often.)
TEST EQUIPMENT
A 100-watt/channel JVC receiver and JVC CD player--both typical (low-end) home stereo components. To suit my personal tastes for EQ, I boosted some at 16 kHz (to add air to the highs) and at 60 Hz (to add depth to the lows).
FOR MUSIC NOT TV
I've used these cans mostly for listening to music, which usually masks any low-grade background noise. TV use, with its emphasis on dialogue, would be demanding in other ways, so I'd defer to other reviewers for feedback concerning that application.
POINT OF REFERENCE
The entry-level price for a decent set of wired (corded) cans is roughly $100. The price of these wireless Senns, especially the 130s, isn't much more.
LIKES
Musically, both models sound as good as I'd hoped except for their shy response at the extremes (see Test Equipment above). Still, when I've been wearing them while working outside, I sometimes have to stop what I'm doing, raise the volume, and just listen for a while. They sound that good. I wouldn't use them in my studio, but considering the low price and mobility, I'm very satisfied. As I'd read, the open-back 130s sound (and look) a bit like Senn's popular 580 audiophile (wired) model--open, smooth, warm, and most of all, pretty well balanced. The closed-back 140s have a similar sound, maybe a bit boxier, overall, as is typical of closed cans. I think that some folks (such as heavy rock n' rollers, rappers, computer gamers, the hearing impaired, and even office workers) might prefer the 140s for their enhanced isolation, but I found the 130s, which offer the spacious open-back sound that made Senn famous, to provide the flatest, truest sound, overall. After a lot of back and forth listening to verify my impressions, I kept the 130s. The 140s would be a perfectly acceptable alternative, though. The differences are minor.
Both models are cushy comfortable, and the features and controls are top-notch. I've never liked surround-sound simulations and the like, so I can't comment on that feature (130s). But I find everything very simple to use, and all works fine. Like easy? Hang these Senns up and they turn off and charge automatically. Press a button and they tune their reception and then memorize it, also automatically. The reception's very good, too, after I improved it significantly by moving the transmitter unit to a slightly higher shelf and trying the different freq-channel options. Remember this if you buy. Also remember to boost the source volume plenty so that the phones receive a strong signal. (By the way, I've read that you may experience greater interference noise if you live in a congested area, which I don't.)
DISLIKES
No review would be complete without some criticism and warning, so here's mine. Above all, choosing musical equipment involves personal tastes, which vary greatly, so try to listen before buying. Trust your own ears. If you do buy either Senn wireless model, you should expect some hiss and pop and hum at times, usually just when you move around, but almost certainly if you head outside or into another room far from the base unit. (The stated spec of "up to 150 meters" seems laughable.) You may even notice the sound strengthen and weaken on occasion. In this price range, at least, I think you'll need to accept such reception problems or else stay with wired cans. Period. Wireless freedom is never perfect, is it? Beyond that, I wish these cans were as snug-fitting as my Senn 280s, which grip my head tightly. These wireless phones are like light pillows, very comfortable since they sit 'around' the ears (not 'on' the ears), but I'd bet that some folks with smaller heads could find them to be a bit loose when walking around. And finally, another obvious point--bad or good, depending on your situation--is that the 130s (which I prefer in terms of smoother, truer sound) are open-air cans, meaning that you'll hear your family if in the same room. That's good for staying in contact but bad if you want to get away from outside noise. The closed 140s are certainly better for blocking out a barking dog or not disturbing a nearby loved one.
COMMENT ABOUT INTERFERENCE PROBLEMS
If you're not already totally sick of me, you can check out my reaction to the interference problems that some users report here. (Click on 'Comments' below.)
OVERALL
All in all, both models of these phones admirably meet my picky expectations although being realistic about the limits of low-cost wireless sound was a necessary starting point. Nah, these wireless phones aren't perfect, and they're certainly no match for good wired cans, but I think they offer impressive overall performance for $100 plus change. An enthusiastic '4 and a 1/2 stars' and a lot of brag from me. Well done, Senn. Happy listening, all.
P.S. TO ANYONE WITH HEARING LOSS
If you have reduced hearing, particularly in one ear, you should probably choose the RS-140 model. The addition of the closed back (for isolation), L-R balance control, and compression switch (to equalize the overall volume) could be helpful.
NEED MORE RESEARCH?
Head over to "Consumer Search" online for a master summary of pro and consumer reviews of wireless headphones, including these. (The Senns do very well.)
UPDATE
A quick 2009 update, more than three years of almost daily use later: no surprises, no regrets, and the original batteries are still kicking. I stand by my review fully. I did find one time that the headphones didn't work, but a quick jiggle of the audio input in the base unit brought them back to life. True, as some folks have noted, there is indeed annoying interference at times but usually just when moving around in another room or outdoors. That's only a minor limitation for me but clearly a deal-breaker for some people (although some of them, I suspect, haven't boosted the source volume enough). But the surprisingly good music quality and thoughtful design at this low price point is the real story here for me and my primarily musical needs. If you eventually decide to give the Senns a try, just be sure that you can easily return them if they don't fit your own needs and limits. I typically return about half of the audio equipment I buy, even after thorough research, and have learned the value of a simple return policy. Good luck to you.
DISCLAIMER (SUMMER 2010)
I notice that the price has nearly doubled since I wrote my review, and that would change things for me. If I had this much to spend on wireless cans, I'd likely opt for Senn's new RS-180 model instead.

Click Here to see more reviews about: Sennheiser RS 140 Wireless HiFi Headphone with Dynamic Compression System

The Sennheiser RS 140 Wireless Balanced Headphones use a switchable dynamic compression system for excellent sound accuracy and balance control for optimum right/left volume adjustment. The adjustable high output level can compensate for minor hearing loss, and the auto-tuning mechanism with memory function finds crisp, clear music. The self-learning automatic level control provides optimum signal reception. Power comes from NiMH batteries that are recharged by simply putting the headphones on their transmitter base that can be mounted to a wall. A charge lasts for 23 hours. The RS 140 is backed by a two-year warranty.

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7/24/2011

Boss HSIR 2 IR Headsets (Black) Review

Boss HSIR 2 IR Headsets (Black)
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The transmitter requires external power supply which is not included, though product description forgets to state that. I wanted to order power supply for extra money but couldn't find one. I even couldn't return it, because ANTonline didn't authorize return, but this is another story :-)

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Two pairs of Boss Audio wireless headphones with infrared transmitter.

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7/02/2011

Sennheiser RS 130 Wireless Surround Sound Headphones Review

Sennheiser RS 130 Wireless Surround Sound Headphones
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Audio choices are obviously very personal, so I hesitate to recommend anything too strongly here. Tastes and tolerances differ so greatly, and wireless audio products really seem to push those differences. Maybe some of my needs and wants will match yours, maybe not, but please consider my thoughts here in light of the many personal qualifiers that I add. Those qualifiers may or may not relate well to your own situation. By the way, my apologies in advance for such a long review, but I really appreciate details when researching audio gear. I thought you might, too.
BACKGROUND
I'm about as picky as they come when sound is the issue. I have a small home recording studio, with 30 years of experience as a semi-pro musician (jazz, rock, classical, country). That said, I approach every musical equipment purchase with thorough research and comparison. Since I already have good wired phones (Senn 280s, Audio Technica M50s, and others) in my studio, I wanted some wireless cans mostly for moving around the house and yard while listening to music from my home stereo system, kind of a self-indulgent luxury. I've read enough to know that any wireless models using a radio signal (the best type of signal if you'll be in a different room than the transmitter) will produce some hiss and pop on occasion. I accepted this fact before buying. Still, I decided I would not accept something else: poor sound quality, in a musical sense. Two of the sub-$200 phones with rather consistently high reviews (in magazines and online) were the Senn 130 and 140 models. So I ordered both models to compare them in the privacy of my home. (I paid about $115 for the RS-130 and $135 for the RS-140; be patient because the prices here fluctuate often.)
TEST EQUIPMENT
A 100-watt/channel JVC receiver and JVC CD player--both typical (low-end) home stereo components. To suit my personal tastes for EQ, I boosted some at 16 kHz (to add air to the highs) and at 60 Hz (to add depth to the lows).
FOR MUSIC NOT TV
I've used these cans mostly for listening to music, which usually masks any low-grade background noise. TV use, with its emphasis on dialogue, would be demanding in other ways, so I'd defer to other reviewers for feedback concerning that application.
POINT OF REFERENCE
The entry-level price for a decent set of wired (corded) cans is roughly $100. The price of these wireless Senns, especially the 130s, isn't much more.
LIKES
Musically, both models sound as good as I'd hoped except for their shy response at the extremes (see Test Equipment above). Still, when I've been wearing them while working outside, I sometimes have to stop what I'm doing, raise the volume, and just listen for a while. They sound that good. I wouldn't use them in my studio, but considering the low price and mobility, I'm very satisfied. As I'd read, the open-back 130s sound (and look) a bit like Senn's popular 580 audiophile (wired) model--open, smooth, warm, and most of all, pretty well balanced. The closed-back 140s have a similar sound, maybe a bit boxier, overall, as is typical of closed cans. I think that some folks (such as heavy rock n' rollers, rappers, computer gamers, the hearing impaired, and even office workers) might prefer the 140s for their enhanced isolation, but I found the 130s, which offer the spacious open-back sound that made Senn famous, to provide the flatest, truest sound, overall. After a lot of back and forth listening to verify my impressions, I kept the 130s. The 140s would be a perfectly acceptable alternative, though. The differences are minor.
Both models are cushy comfortable, and the features and controls are top-notch. I've never liked surround-sound simulations and the like, so I can't comment on that feature (130s). But I find everything very simple to use, and all works fine. Like easy? Hang these Senns up and they turn off and charge automatically. Press a button and they tune their reception and then memorize it, also automatically. The reception's very good, too, after I improved it significantly by moving the transmitter unit to a slightly higher shelf and trying the different freq-channel options. Remember this if you buy. Also remember to boost the source volume plenty so that the phones receive a strong signal. (By the way, I've read that you may experience greater interference noise if you live in a congested area, which I don't.)
DISLIKES
No review would be complete without some criticism and warning, so here's mine. Above all, choosing musical equipment involves personal tastes, which vary greatly, so try to listen before buying. Trust your own ears. If you do buy either Senn wireless model, you should expect some hiss and pop and hum at times, usually just when you move around, but almost certainly if you head outside or into another room far from the base unit. (The stated spec of "up to 150 meters" seems laughable.) You may even notice the sound strengthen and weaken on occasion. In this price range, at least, I think you'll need to accept such reception problems or else stay with wired cans. Period. Wireless freedom is never perfect, is it? Beyond that, I wish these cans were as snug-fitting as my Senn 280s, which grip my head tightly. These wireless phones are like light pillows, very comfortable since they sit 'around' the ears (not 'on' the ears), but I'd bet that some folks with smaller heads could find them to be a bit loose when walking around. And finally, another obvious point--bad or good, depending on your situation--is that the 130s (which I prefer in terms of smoother, truer sound) are open-air cans, meaning that you'll hear your family if in the same room. That's good for staying in contact but bad if you want to get away from outside noise. The closed 140s are certainly better for blocking out a barking dog or not disturbing a nearby loved one.
COMMENT ABOUT INTERFERENCE PROBLEMS
If you're not already totally sick of me, you can check out my reaction to the interference problems that some users report here. (Click on 'Comments' below.)
OVERALL
All in all, both models of these phones admirably meet my picky expectations although being realistic about the limits of low-cost wireless sound was a necessary starting point. Nah, these wireless phones aren't perfect, and they're certainly no match for good wired cans, but I think they offer impressive overall performance for $100 plus change. An enthusiastic '4 and a 1/2 stars' and a lot of brag from me. Well done, Senn. Happy listening, all.
P.S. TO ANYONE WITH HEARING LOSS
If you have reduced hearing, particularly in one ear, you should probably choose the RS-140 model. The addition of the closed back (for isolation), L-R balance control, and compression switch (to equalize the overall volume) could be helpful.
NEED MORE RESEARCH?
Head over to "Consumer Search" online for a master summary of pro and consumer reviews of wireless headphones, including these. (The Senns do very well.)
UPDATE
A quick 2009 update, more than three years of almost daily use later: no surprises, no regrets, and the original batteries are still kicking. I stand by my review fully. I did find one time that the headphones didn't work, but a quick jiggle of the audio input in the base unit brought them back to life. True, as some folks have noted, there is indeed annoying interference at times but usually just when moving around in another room or outdoors. That's only a minor limitation for me but clearly a deal-breaker for some people (although some of them, I suspect, haven't boosted the source volume enough). But the surprisingly good music quality and thoughtful design at this low price point is the real story here for me and my primarily musical needs. If you eventually decide to give the Senns a try, just be sure that you can easily return them if they don't fit your own needs and limits. I typically return about half of the audio equipment I buy, even after thorough research, and have learned the value of a simple return policy. Good luck to you.
DISCLAIMER (SUMMER 2010)
I notice that the price has nearly doubled since I wrote my review, and that would change things for me. If I had this much to spend on wireless cans, I'd likely opt for Senn's new RS-180 model instead.

Click Here to see more reviews about: Sennheiser RS 130 Wireless Surround Sound Headphones

Experience total audio immersion and freedom with the Sennheiser RS 130 wireless headphones. With an SRS surround sound mode that can be switched on or off, and a design that completely encases your ears, the RS 130s are ideal for kicking back on the couch with a DVD when the rest of the house is asleep. Or, maybe you want to dance to the music from your hi-fi system while doing some laundry. With the RS 130s you can move around freely while enjoying audiophile-class sound wherever you roam.
While many wireless headphones suffer from poor reception, the RS 130s have the problem licked with intelligent auto tuning and a self-learning automatic signal level control that provides maximum signal reception and a range of up to 150 meters. The headphones are lightweight, too, making them very comfortable to wear. The included transmitter and stand makes recharging the headphone batteries easy; simply hang the headphones on the charging cradle and you're good to go. With an operating time of approximately 22 hours, though, plan on spending most of your time enjoying rich sound and maximum mobility.
What's in the Box RS 130 headphones, rechargeable NiMH battery pack, transmitter and recharging stand, AC adapter, user's manual.

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6/25/2011

Sennheiser RS 180 Digital Wireless Headphone System with Automatic Level Control and Adustable Balance Control Review

Sennheiser RS 180 Digital Wireless Headphone System with Automatic Level Control and Adustable Balance Control
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Wow, I have been waiting literally years for a quality set of wireless headphones. I listened to many including the previous generation of Sennheiser's. All of them had some low level of hiss and less than audiophile sound quality. The wait is over. These cans utilize Kleer technology and an open design. I always preferred open headphones for the more natural bass response and to my 50 year old ears these sound great. The headphones are comfortable though I would like a bit more padding spanning the entire headband. The buttons on the headphones that control power, volume and balance (handy if you have asymmetrical hearing deficits) are too small and flat but I can now control the volume without removing the headphones. The range is listed as being up to 100 meters and practically speaking, as I can walk on either floor of my house and even outside in my yard without any noticeable effect. Every 30-40 minutes I may get a brief 1 second or so loss of sound but it is infrequent enough to not bother me. Expensive and surely not equivalent sound to an equally or more expensive pair of cans but they are very close in terms of sound and the wireless performance makes them the real deal, totally worth it.

Click Here to see more reviews about: Sennheiser RS 180 Digital Wireless Headphone System with Automatic Level Control and Adustable Balance Control

Offering unc RF transmissionompressed digital wireless transmission and excellent stereo sound. New Kleer technology offers uncompressed and therefore lossless

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6/23/2011

Audiovox IR1CFF IR Wireless Single Channel Automotive Headset Review

Audiovox IR1CFF IR Wireless Single Channel Automotive Headset
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I have a 2005 Honda Odyssey with factory installed Honda RES. I looked for options to replace my OEM Honda wireless headphones that have a flimsy plastic strip that is used for head size adjustment. The strip on the Honda headphones had ripped on 3 sets of headphones now.
I tried out these Audiovox headphones because they were pretty compact like my Honda originals, had a better design for head size adjustment, and this new model folds flat because the ear pieces pivot. They worked great right out of the box, and $30 a piece beats $80 for replacing the originals from Honda! Time will tell about battery life, etc. but first impression is great.

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Enjoy music, movies and more without a tangle of cables using these Audiovox wireless fold-flat headphones with foam earpieces.

Single Channel Headphones These single channel headphones are easy to add to your IR system, with a volume control, power switch and power indicator LED.
IR Sensors Uses high frequency infrared light to assure a clean signal for clear reception.
Level Control Automatic Level Control prevents input signal overloading.
Automatic Shut OffAn built-in automatic timer ensures that your headphone set is turned off if accidentally kept on. After three minutes without a signal source, the power to the headphones will automatically turn itself off.
Flat-Folding Headphones fold flat for easy storage.
Comfortable Fit Enjoy hours of entertainment with an upgraded foam earpiece and adjustable headphone band.
What's in the Box Audiovox IR1CFF IR Wireless Single Channel Headset, Two AAA Batteries Included

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5/01/2011

Unisar TV Listener Stereo Review

Unisar TV Listener Stereo
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I bought this product in January 2008 after reading the online reviews and I absolutely love it!! My husband is thrilled that I'm now watching TV with him again instead of retreating to the study to read, catch up on email, etc. I recently had my 84 yr old mother stay with us for a few weeks. She wears two hi-tech hearing aids that can't be very effective as she continues to blast the TV. When I placed the headphones on her head, her eyes lit up and she said, "Where did you get these? They're wonderful!" I'm now ordering her a set so that she too can enjoy TV.

Click Here to see more reviews about: Unisar TV Listener Stereo

No more arguments about watching TV in bed. And no more waking up your wife or baby because the TV is too loud. Now you can save your marriage - and enjoy those late-night sports events, movies, news and comedy shows you love - with the amazing TV Listener. It works just like your remote control, sending an infra-red signal from your TV right to the deluxe cushioned stereo headphones you wear.
TV sound too low or too loud? Simply adjust the volume control right on the headphones. And there's no interference from cordless telephones, garage door openers, microwaves or other electronic devices. Now you can watch TV in absolute comfort and privacy while others sleep, study or read in the same room.
Not just for your TV! It also works great for with stereo and home theater systems, desktop and laptop computers, portable playback devices(DVD, etc.), video games and other audio sources.
Features:
Transmits signals up to 33 feet
Works in stereo or mono mode
State-of-the-art infra-red system
No cords to tangle or trip over
No radio or electronics interference
Hear crisp, clean stereo sound
Works independently of TV speakers
Ultimate personal listening device


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4/20/2011

Sennheiser RS 170 Digital Wireless Headphone with Dynamic Bass and Surround Sound Review

Sennheiser RS 170 Digital Wireless Headphone with Dynamic Bass and Surround Sound
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I've only had the RS 170 phones for a few days. I had expected to rate them 10 stars because of the excellent crystal-clear sound; but I believe they have a flaw that may render them unacceptable for some people (see CONS, below). I'm giving them 4 stars because they are so good - I should probably rate them either excellent or "not acceptable".
Here is my take - you may not have the same experience or have the same needs or expectations.
TYPES OF WIRELESS HEADPHONES: For those that don't know, there are broadly 3 ways by which wireless headphones receive their signal:
IR (infrared) -- these use a line-of-sight signal and avoid radio interference. They have the disadvantages of short range and reduced mobility (you have to remain within sight of the base station), but they usually do produce a clean sound.
900 MHz -- these are analogue radio headphones. The main disadvantage is susceptibility to hiss and other noise, especially when you move your head or move to another room.
2.4 GHz -- these are digital radio headphones, like the RS 170, and are more likely to be free from hiss and noise.
I bought the RS 170 phones to replace cheap ones I've been using for late-night TV, and which operate on 900 MHz, providing constant hiss, much worse when I move about.
The RS 170 sound brilliant. I've used them for late night TV and movies, and for music (radio and CDs) allowing me to move to other rooms in the house. They're comfortable to wear and I'm sure they'd be great for use on a treadmill or working out. All over my home, and in most of the garden, the sound is crystal clear with no hiss or extraneous noise. Except, that is, for the echo ...
CONS: Having read scores of reviews of wireless headphones, it seems that some people buy them to listen to movies/ music without disturbing other people. For that these phones are brilliant.
But some people buy wireless headphones because they have hearing loss (or just want the clarity that headphones provide) and use them to watch TV while their spouse listens through the TV speakers. The RS 170 phones seem to operate with a slight time shift (delay). If the loudspeakers are also on, albeit at low volume, the effect of the time shift is to produce an ECHO - this is very noticeable with dialogue, and is really annoying.
It might mean that if you listen to movies/ TV, and have the sound coming through the TV speakers as well, the RS 170 phones may not be acceptable.
If you turn the TV speakers down (or "mute") you won't notice the effect, but then no-one else in the room will be able to hear anything unless they have headphones as well.
The RS 170 are of a "closed" design, which means that sound is not supposed to leak out, and in combination with the comfortable ear-pads, they greatly attenuate ambient noise - but they don't eliminate ambient noise completely (they are not "noise-cancelling"). I wrote to SennheiserUSA yesterday morning, and received this prompt response:
"The RS 170 should block out the sound of the TV speakers. Check to
see that you have them on correctly so that there is a nice seal to
block out ambient noise.
Let me know if you have any additional questions."
Eric Palonen
Sennheiser Headphones + Headsets
1 Enterprise Drive
Old Lyme, CT 06371"
It's true that the ear-pad seal does greatly attenuate ambient sound, but it does not eliminate it.The problem is so serious that I cannot use the phones to watch TV if my girlfriend is watching also.
The more expensive model RS 180 is an "open" design - the echo problem is likely to be even worse. The more I think about this, the more I am torn -- if you have hearing loss, you might not notice, or care about, the echo.OTHER FEATURES:
-- sound: The quality of the sound is better than I'd expected.
Listening to movies, I hear subtle sounds that I can't hear with loudspeakers. I can only describe the sound as crisp and clean with adequate, but not booming, bass.
I listened to some classical music CDs (Elgar) with delicate sounds as well as a full orchestra and timpani. The detail is excellent; even when I walk up my driveway the sound eventually cuts out, but there is no hiss as far as I can tell. My previous headphones were all hiss and crackle as I moved away from the base.
-- price. These are expensive, and may not be discounted for quite some time.
-- buttons. Lots of people criticised the prior design (RS 130/ 140) because the rotating volume control could catch on a pillow and move.The RS 170 has buttons for volume, mode, plus bass and [faux] surround sound. The disadvantage of buttons is that they're hard to find by touch alone. I think a lot of people will wind up taking the phones off to press the buttons. One advantage of the design is that the volume-up button is closest to the front and it doesn't take much practice to find it with your right thumb or finger. The BASS and SURROUND controls can be activated from the base unit.
-- bass. The bass is not intrusive, even with the "bass boost" engaged. Fine for me, but some people like exaggerated bass for rock-N-roll, and they may find the bass to be light.
-- surround sound.It's simlated surround sound, and I haven't used it enough to have an opinion. I think I shall wind up not using it (just like the CNET reviewers who tested the prior model RS 130).
-- charging batteries - yes they need 16 hours for first charge, but it only takes a moment to slip in standard alkaline batteries (just don't leave them in when you put the headset on the charger).
-- connecting - connecting is very easy - I took the time to route the wires through the coiled conduit. Some people will want to connect to a TV set. I connected to an AV receiver (I used "tape monitor out") so I can quickly switch between TV, radio and CD player. I also connected them to my iPod, but somehow that seems like a tautology.
-- range - Sennheiser claim 260 feet range. My house was built to defeat cell phone signals and may not be a good test. They work all over the house and in some of the garden and the driveway, but they do cut out at much less than 260 feet. That may just be a feature of my house. I didn't buy them for extreme range and I'm very satisfied.
In summary I think these phones are great - they so enhance the experience of watching a movie that I'm not sure I want to forgo them when watching movies with my girlfriend. The echo problem may be a deal breaker for some.

Click Here to see more reviews about: Sennheiser RS 170 Digital Wireless Headphone with Dynamic Bass and Surround Sound

Offering uncompressed digital wireless transmission and excellent stereo sound. New Kleer technology offers loseless RF wireless transmission with dynamic bass and surrond sound

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